Asia Pacific Arcade Gaming Market Size & Outlook, 2025-2033


Asia Pacific Arcade Gaming Market Insights

  • Deep Market Insights analysis indicates that the Asia Pacific Arcade Gaming Market size, which was USD 1648.3 Million in 2024, is projected to attain USD 2,480.52 Million by 2033.
  • The market is expected to register a CAGR of 4.66% over the period 2025–2033.
  • In 2024, Standalone Arcades emerged as the dominant Venue Type based on market size.
  • Location-based VR/Experience Centers is projected to register the fastest growth, positioning it as the most attractive Venue Type segment over the forecast horizon.

Other Key Findings


  • Asia Pacific held 31.09% share of the global Arcade Gaming Market size in 2024.
  • United States is expected to remain the largest contributor to the global market size by 2033.
  • By 2033, Japan is anticipated to record the highest growth in Asia Pacific, with the market size expected to reach USD 425.24 Million.

Report Summary

Report Scope Details
Base Year for Study 2024
Study Period 2021-2033
Historical Period 2021-2023
Forecast Period 2025-2033
Market Size In 2024 USD 1648.3 Million
Market Size In 2033 USD 2,480.52 Million
Largest segment Standalone Arcades
Units Revenue in USD Million
CAGR 4.66% (2025-2033)
Report Coverage Revenue Forecast, Competitive Landscape, Growth Factors, Environment & Regulatory Landscape and Trends

Segmnetation Covered

Segments Sub Segments
Asia Pacific
  1. China
  2. India
  3. Japan
  4. Korea
  5. Taiwan
  6. Australia
  7. Singapore
  8. South East Asia
Venue Type
  1. Standalone Arcades
  2. FECs (Family Entertainment Centers)
  3. Mall Arcades
  4. Location-based VR/Experience Centers
Game Type
  1. Redemption
  2. Prize Games
  3. VR/Simulation