Global Virtual Reality Headset Market Size, Share & Demand Report By Product Type (Tethered VR, Standalone VR, Smartphone-Based VR), By Display Type (AMOLED, LCD, Micro-OLED), By Application (Gaming & Entertainment, Enterprise & Industrial Training, Healthcare Simulation, Education, Defense), By Distribution Channel, By End-Use Industry, & Segment Forecasts, 2025–2030

Report Code: RI1800PUB
Last Updated : December, 2025
Author : Ethan Cole

Table of Contents

  1. Executive Summary
    1. Introduction
  2. Market Introduction
    1. Market Definition
    2. Scope of the Study
    3. Market Structure
  3. Research Methodology
    1. Primary Research
    2. Research Methodology
    3. Assumptions & Exclusions
    4. Secondary Data Sources
  4. Market Factor Analysis
    1. Value Chain Analysis: Virtual Reality Headset Market
    2. Porters Five Forces Analysis
      1. Bargaining Power of Suppliers
      2. Bargaining Power of Buyers
      3. Threat of Substitution
      4. Threat of New Entrants
      5. Competitive Rivalry
  5. Market Dynamics
    1. Drivers
    2. Restraints
    3. Opportunities
  6. Recent Trends Analysis
  7. Impact of COVID-19 on Virtual Reality Headset Market
    1. Pre and Post Covid -19 Market Scenario Analysis
    2. Market Recovery Timeline and Challenge
    3. Measures Taken by Top Players
  8. Regulatory Landscape
  9. Virtual Reality Headset Market , By Product Type
    1. Introduction
      1. Market Size and Forecast, By Product Type
    2. Tethered VR Headsets
      1. Market Size and Forecast, By Region
    3. Standalone VR Headsets
      1. Market Size and Forecast, By Region
    4. Smartphone-Based VR Headsets
      1. Market Size and Forecast, By Region
  10. Virtual Reality Headset Market , By Display Type
    1. Introduction
      1. Market Size and Forecast, By Display Type
    2. AMOLED Displays
      1. Market Size and Forecast, By Region
    3. LCD Displays
      1. Market Size and Forecast, By Region
    4. Micro-OLED / Micro-LED Displays
      1. Market Size and Forecast, By Region
  11. Virtual Reality Headset Market , By Application
    1. Introduction
      1. Market Size and Forecast, By Application
    2. Gaming & Entertainment
      1. Market Size and Forecast, By Region
    3. Enterprise & Industrial Training
      1. Market Size and Forecast, By Region
    4. Healthcare & Medical Simulation
      1. Market Size and Forecast, By Region
    5. Education & Research
      1. Market Size and Forecast, By Region
    6. Defense & Aerospace Simulation
      1. Market Size and Forecast, By Region
    7. Retail & Real-Estate Visualization
      1. Market Size and Forecast, By Region
  12. Virtual Reality Headset Market , By Distribution Channel
    1. Introduction
      1. Market Size and Forecast, By Distribution Channel
    2. Online Retail
      1. Market Size and Forecast, By Region
    3. Electronics & Specialty Stores
      1. Market Size and Forecast, By Region
    4. Direct-to-Consumer (Brand Websites & Stores)
      1. Market Size and Forecast, By Region
  13. Virtual Reality Headset Market , By End-Use Industry
    1. Introduction
      1. Market Size and Forecast, By End-Use Industry
    2. Consumer
      1. Market Size and Forecast, By Region
    3. Commercial
      1. Market Size and Forecast, By Region
    4. Industrial & Manufacturing
      1. Market Size and Forecast, By Region
    5. Healthcare
      1. Market Size and Forecast, By Region
    6. Defense & Aerospace
      1. Market Size and Forecast, By Region
    7. Education & Corporate Training
      1. Market Size and Forecast, By Region
  14. Regional Overview
    1. Introduction
      1. Market Size and Forecast
    2. North America
      1. Market Size and Forecast
        1. By Product Type
          1. Tethered VR Headsets
            1. Standalone VR Headsets
              1. Smartphone-Based VR Headsets
              2. By Display Type
                1. AMOLED Displays
                  1. LCD Displays
                    1. Micro-OLED / Micro-LED Displays
                    2. By Application
                      1. Gaming & Entertainment
                        1. Enterprise & Industrial Training
                          1. Healthcare & Medical Simulation
                            1. Education & Research
                              1. Defense & Aerospace Simulation
                                1. Retail & Real-Estate Visualization
                                2. By Distribution Channel
                                  1. Online Retail
                                    1. Electronics & Specialty Stores
                                      1. Direct-to-Consumer (Brand Websites & Stores)
                                      2. By End-Use Industry
                                        1. Consumer
                                          1. Commercial
                                            1. Industrial & Manufacturing
                                              1. Healthcare
                                                1. Defense & Aerospace
                                                  1. Education & Corporate Training
                                                2. U.S.
                                                  1. By Product Type
                                                    1. Tethered VR Headsets
                                                      1. Standalone VR Headsets
                                                        1. Smartphone-Based VR Headsets
                                                        2. By Display Type
                                                          1. AMOLED Displays
                                                            1. LCD Displays
                                                              1. Micro-OLED / Micro-LED Displays
                                                              2. By Application
                                                                1. Gaming & Entertainment
                                                                  1. Enterprise & Industrial Training
                                                                    1. Healthcare & Medical Simulation
                                                                      1. Education & Research
                                                                        1. Defense & Aerospace Simulation
                                                                          1. Retail & Real-Estate Visualization
                                                                          2. By Distribution Channel
                                                                            1. Online Retail
                                                                              1. Electronics & Specialty Stores
                                                                                1. Direct-to-Consumer (Brand Websites & Stores)
                                                                                2. By End-Use Industry
                                                                                  1. Consumer
                                                                                    1. Commercial
                                                                                      1. Industrial & Manufacturing
                                                                                        1. Healthcare
                                                                                          1. Defense & Aerospace
                                                                                            1. Education & Corporate Training
                                                                                          2. Canada
                                                                                        2. Europe
                                                                                          1. Market Size and Forecast
                                                                                            1. By Product Type
                                                                                              1. Tethered VR Headsets
                                                                                                1. Standalone VR Headsets
                                                                                                  1. Smartphone-Based VR Headsets
                                                                                                  2. By Display Type
                                                                                                    1. AMOLED Displays
                                                                                                      1. LCD Displays
                                                                                                        1. Micro-OLED / Micro-LED Displays
                                                                                                        2. By Application
                                                                                                          1. Gaming & Entertainment
                                                                                                            1. Enterprise & Industrial Training
                                                                                                              1. Healthcare & Medical Simulation
                                                                                                                1. Education & Research
                                                                                                                  1. Defense & Aerospace Simulation
                                                                                                                    1. Retail & Real-Estate Visualization
                                                                                                                    2. By Distribution Channel
                                                                                                                      1. Online Retail
                                                                                                                        1. Electronics & Specialty Stores
                                                                                                                          1. Direct-to-Consumer (Brand Websites & Stores)
                                                                                                                          2. By End-Use Industry
                                                                                                                            1. Consumer
                                                                                                                              1. Commercial
                                                                                                                                1. Industrial & Manufacturing
                                                                                                                                  1. Healthcare
                                                                                                                                    1. Defense & Aerospace
                                                                                                                                      1. Education & Corporate Training
                                                                                                                                    2. U.K.
                                                                                                                                      1. By Product Type
                                                                                                                                        1. Tethered VR Headsets
                                                                                                                                          1. Standalone VR Headsets
                                                                                                                                            1. Smartphone-Based VR Headsets
                                                                                                                                            2. By Display Type
                                                                                                                                              1. AMOLED Displays
                                                                                                                                                1. LCD Displays
                                                                                                                                                  1. Micro-OLED / Micro-LED Displays
                                                                                                                                                  2. By Application
                                                                                                                                                    1. Gaming & Entertainment
                                                                                                                                                      1. Enterprise & Industrial Training
                                                                                                                                                        1. Healthcare & Medical Simulation
                                                                                                                                                          1. Education & Research
                                                                                                                                                            1. Defense & Aerospace Simulation
                                                                                                                                                              1. Retail & Real-Estate Visualization
                                                                                                                                                              2. By Distribution Channel
                                                                                                                                                                1. Online Retail
                                                                                                                                                                  1. Electronics & Specialty Stores
                                                                                                                                                                    1. Direct-to-Consumer (Brand Websites & Stores)
                                                                                                                                                                    2. By End-Use Industry
                                                                                                                                                                      1. Consumer
                                                                                                                                                                        1. Commercial
                                                                                                                                                                          1. Industrial & Manufacturing
                                                                                                                                                                            1. Healthcare
                                                                                                                                                                              1. Defense & Aerospace
                                                                                                                                                                                1. Education & Corporate Training
                                                                                                                                                                              2. Germany
                                                                                                                                                                              3. France
                                                                                                                                                                              4. Spain
                                                                                                                                                                              5. Italy
                                                                                                                                                                              6. Russia
                                                                                                                                                                              7. Nordic
                                                                                                                                                                              8. Benelux
                                                                                                                                                                              9. Rest of Europe
                                                                                                                                                                            2. APAC
                                                                                                                                                                              1. Market Size and Forecast
                                                                                                                                                                                1. By Product Type
                                                                                                                                                                                  1. Tethered VR Headsets
                                                                                                                                                                                    1. Standalone VR Headsets
                                                                                                                                                                                      1. Smartphone-Based VR Headsets
                                                                                                                                                                                      2. By Display Type
                                                                                                                                                                                        1. AMOLED Displays
                                                                                                                                                                                          1. LCD Displays
                                                                                                                                                                                            1. Micro-OLED / Micro-LED Displays
                                                                                                                                                                                            2. By Application
                                                                                                                                                                                              1. Gaming & Entertainment
                                                                                                                                                                                                1. Enterprise & Industrial Training
                                                                                                                                                                                                  1. Healthcare & Medical Simulation
                                                                                                                                                                                                    1. Education & Research
                                                                                                                                                                                                      1. Defense & Aerospace Simulation
                                                                                                                                                                                                        1. Retail & Real-Estate Visualization
                                                                                                                                                                                                        2. By Distribution Channel
                                                                                                                                                                                                          1. Online Retail
                                                                                                                                                                                                            1. Electronics & Specialty Stores
                                                                                                                                                                                                              1. Direct-to-Consumer (Brand Websites & Stores)
                                                                                                                                                                                                              2. By End-Use Industry
                                                                                                                                                                                                                1. Consumer
                                                                                                                                                                                                                  1. Commercial
                                                                                                                                                                                                                    1. Industrial & Manufacturing
                                                                                                                                                                                                                      1. Healthcare
                                                                                                                                                                                                                        1. Defense & Aerospace
                                                                                                                                                                                                                          1. Education & Corporate Training
                                                                                                                                                                                                                        2. China
                                                                                                                                                                                                                          1. By Product Type
                                                                                                                                                                                                                            1. Tethered VR Headsets
                                                                                                                                                                                                                              1. Standalone VR Headsets
                                                                                                                                                                                                                                1. Smartphone-Based VR Headsets
                                                                                                                                                                                                                                2. By Display Type
                                                                                                                                                                                                                                  1. AMOLED Displays
                                                                                                                                                                                                                                    1. LCD Displays
                                                                                                                                                                                                                                      1. Micro-OLED / Micro-LED Displays
                                                                                                                                                                                                                                      2. By Application
                                                                                                                                                                                                                                        1. Gaming & Entertainment
                                                                                                                                                                                                                                          1. Enterprise & Industrial Training
                                                                                                                                                                                                                                            1. Healthcare & Medical Simulation
                                                                                                                                                                                                                                              1. Education & Research
                                                                                                                                                                                                                                                1. Defense & Aerospace Simulation
                                                                                                                                                                                                                                                  1. Retail & Real-Estate Visualization
                                                                                                                                                                                                                                                  2. By Distribution Channel
                                                                                                                                                                                                                                                    1. Online Retail
                                                                                                                                                                                                                                                      1. Electronics & Specialty Stores
                                                                                                                                                                                                                                                        1. Direct-to-Consumer (Brand Websites & Stores)
                                                                                                                                                                                                                                                        2. By End-Use Industry
                                                                                                                                                                                                                                                          1. Consumer
                                                                                                                                                                                                                                                            1. Commercial
                                                                                                                                                                                                                                                              1. Industrial & Manufacturing
                                                                                                                                                                                                                                                                1. Healthcare
                                                                                                                                                                                                                                                                  1. Defense & Aerospace
                                                                                                                                                                                                                                                                    1. Education & Corporate Training
                                                                                                                                                                                                                                                                  2. Korea
                                                                                                                                                                                                                                                                  3. Japan
                                                                                                                                                                                                                                                                  4. India
                                                                                                                                                                                                                                                                  5. Australia
                                                                                                                                                                                                                                                                  6. Singapore
                                                                                                                                                                                                                                                                  7. Taiwan
                                                                                                                                                                                                                                                                  8. South East Asia
                                                                                                                                                                                                                                                                  9. Rest of Asia-Pacific
                                                                                                                                                                                                                                                                2. Middle East and Africa
                                                                                                                                                                                                                                                                  1. Market Size and Forecast
                                                                                                                                                                                                                                                                    1. By Product Type
                                                                                                                                                                                                                                                                      1. Tethered VR Headsets
                                                                                                                                                                                                                                                                        1. Standalone VR Headsets
                                                                                                                                                                                                                                                                          1. Smartphone-Based VR Headsets
                                                                                                                                                                                                                                                                          2. By Display Type
                                                                                                                                                                                                                                                                            1. AMOLED Displays
                                                                                                                                                                                                                                                                              1. LCD Displays
                                                                                                                                                                                                                                                                                1. Micro-OLED / Micro-LED Displays
                                                                                                                                                                                                                                                                                2. By Application
                                                                                                                                                                                                                                                                                  1. Gaming & Entertainment
                                                                                                                                                                                                                                                                                    1. Enterprise & Industrial Training
                                                                                                                                                                                                                                                                                      1. Healthcare & Medical Simulation
                                                                                                                                                                                                                                                                                        1. Education & Research
                                                                                                                                                                                                                                                                                          1. Defense & Aerospace Simulation
                                                                                                                                                                                                                                                                                            1. Retail & Real-Estate Visualization
                                                                                                                                                                                                                                                                                            2. By Distribution Channel
                                                                                                                                                                                                                                                                                              1. Online Retail
                                                                                                                                                                                                                                                                                                1. Electronics & Specialty Stores
                                                                                                                                                                                                                                                                                                  1. Direct-to-Consumer (Brand Websites & Stores)
                                                                                                                                                                                                                                                                                                  2. By End-Use Industry
                                                                                                                                                                                                                                                                                                    1. Consumer
                                                                                                                                                                                                                                                                                                      1. Commercial
                                                                                                                                                                                                                                                                                                        1. Industrial & Manufacturing
                                                                                                                                                                                                                                                                                                          1. Healthcare
                                                                                                                                                                                                                                                                                                            1. Defense & Aerospace
                                                                                                                                                                                                                                                                                                              1. Education & Corporate Training
                                                                                                                                                                                                                                                                                                            2. UAE
                                                                                                                                                                                                                                                                                                              1. By Product Type
                                                                                                                                                                                                                                                                                                                1. Tethered VR Headsets
                                                                                                                                                                                                                                                                                                                  1. Standalone VR Headsets
                                                                                                                                                                                                                                                                                                                    1. Smartphone-Based VR Headsets
                                                                                                                                                                                                                                                                                                                    2. By Display Type
                                                                                                                                                                                                                                                                                                                      1. AMOLED Displays
                                                                                                                                                                                                                                                                                                                        1. LCD Displays
                                                                                                                                                                                                                                                                                                                          1. Micro-OLED / Micro-LED Displays
                                                                                                                                                                                                                                                                                                                          2. By Application
                                                                                                                                                                                                                                                                                                                            1. Gaming & Entertainment
                                                                                                                                                                                                                                                                                                                              1. Enterprise & Industrial Training
                                                                                                                                                                                                                                                                                                                                1. Healthcare & Medical Simulation
                                                                                                                                                                                                                                                                                                                                  1. Education & Research
                                                                                                                                                                                                                                                                                                                                    1. Defense & Aerospace Simulation
                                                                                                                                                                                                                                                                                                                                      1. Retail & Real-Estate Visualization
                                                                                                                                                                                                                                                                                                                                      2. By Distribution Channel
                                                                                                                                                                                                                                                                                                                                        1. Online Retail
                                                                                                                                                                                                                                                                                                                                          1. Electronics & Specialty Stores
                                                                                                                                                                                                                                                                                                                                            1. Direct-to-Consumer (Brand Websites & Stores)
                                                                                                                                                                                                                                                                                                                                            2. By End-Use Industry
                                                                                                                                                                                                                                                                                                                                              1. Consumer
                                                                                                                                                                                                                                                                                                                                                1. Commercial
                                                                                                                                                                                                                                                                                                                                                  1. Industrial & Manufacturing
                                                                                                                                                                                                                                                                                                                                                    1. Healthcare
                                                                                                                                                                                                                                                                                                                                                      1. Defense & Aerospace
                                                                                                                                                                                                                                                                                                                                                        1. Education & Corporate Training
                                                                                                                                                                                                                                                                                                                                                      2. Turky
                                                                                                                                                                                                                                                                                                                                                      3. Saudi Arabia
                                                                                                                                                                                                                                                                                                                                                      4. South Africa
                                                                                                                                                                                                                                                                                                                                                      5. Egypt
                                                                                                                                                                                                                                                                                                                                                      6. Nigeria
                                                                                                                                                                                                                                                                                                                                                      7. Rest of MEA
                                                                                                                                                                                                                                                                                                                                                    2. LATAM
                                                                                                                                                                                                                                                                                                                                                      1. Market Size and Forecast
                                                                                                                                                                                                                                                                                                                                                        1. By Product Type
                                                                                                                                                                                                                                                                                                                                                          1. Tethered VR Headsets
                                                                                                                                                                                                                                                                                                                                                            1. Standalone VR Headsets
                                                                                                                                                                                                                                                                                                                                                              1. Smartphone-Based VR Headsets
                                                                                                                                                                                                                                                                                                                                                              2. By Display Type
                                                                                                                                                                                                                                                                                                                                                                1. AMOLED Displays
                                                                                                                                                                                                                                                                                                                                                                  1. LCD Displays
                                                                                                                                                                                                                                                                                                                                                                    1. Micro-OLED / Micro-LED Displays
                                                                                                                                                                                                                                                                                                                                                                    2. By Application
                                                                                                                                                                                                                                                                                                                                                                      1. Gaming & Entertainment
                                                                                                                                                                                                                                                                                                                                                                        1. Enterprise & Industrial Training
                                                                                                                                                                                                                                                                                                                                                                          1. Healthcare & Medical Simulation
                                                                                                                                                                                                                                                                                                                                                                            1. Education & Research
                                                                                                                                                                                                                                                                                                                                                                              1. Defense & Aerospace Simulation
                                                                                                                                                                                                                                                                                                                                                                                1. Retail & Real-Estate Visualization
                                                                                                                                                                                                                                                                                                                                                                                2. By Distribution Channel
                                                                                                                                                                                                                                                                                                                                                                                  1. Online Retail
                                                                                                                                                                                                                                                                                                                                                                                    1. Electronics & Specialty Stores
                                                                                                                                                                                                                                                                                                                                                                                      1. Direct-to-Consumer (Brand Websites & Stores)
                                                                                                                                                                                                                                                                                                                                                                                      2. By End-Use Industry
                                                                                                                                                                                                                                                                                                                                                                                        1. Consumer
                                                                                                                                                                                                                                                                                                                                                                                          1. Commercial
                                                                                                                                                                                                                                                                                                                                                                                            1. Industrial & Manufacturing
                                                                                                                                                                                                                                                                                                                                                                                              1. Healthcare
                                                                                                                                                                                                                                                                                                                                                                                                1. Defense & Aerospace
                                                                                                                                                                                                                                                                                                                                                                                                  1. Education & Corporate Training
                                                                                                                                                                                                                                                                                                                                                                                                2. Brazil
                                                                                                                                                                                                                                                                                                                                                                                                  1. By Product Type
                                                                                                                                                                                                                                                                                                                                                                                                    1. Tethered VR Headsets
                                                                                                                                                                                                                                                                                                                                                                                                      1. Standalone VR Headsets
                                                                                                                                                                                                                                                                                                                                                                                                        1. Smartphone-Based VR Headsets
                                                                                                                                                                                                                                                                                                                                                                                                        2. By Display Type
                                                                                                                                                                                                                                                                                                                                                                                                          1. AMOLED Displays
                                                                                                                                                                                                                                                                                                                                                                                                            1. LCD Displays
                                                                                                                                                                                                                                                                                                                                                                                                              1. Micro-OLED / Micro-LED Displays
                                                                                                                                                                                                                                                                                                                                                                                                              2. By Application
                                                                                                                                                                                                                                                                                                                                                                                                                1. Gaming & Entertainment
                                                                                                                                                                                                                                                                                                                                                                                                                  1. Enterprise & Industrial Training
                                                                                                                                                                                                                                                                                                                                                                                                                    1. Healthcare & Medical Simulation
                                                                                                                                                                                                                                                                                                                                                                                                                      1. Education & Research
                                                                                                                                                                                                                                                                                                                                                                                                                        1. Defense & Aerospace Simulation
                                                                                                                                                                                                                                                                                                                                                                                                                          1. Retail & Real-Estate Visualization
                                                                                                                                                                                                                                                                                                                                                                                                                          2. By Distribution Channel
                                                                                                                                                                                                                                                                                                                                                                                                                            1. Online Retail
                                                                                                                                                                                                                                                                                                                                                                                                                              1. Electronics & Specialty Stores
                                                                                                                                                                                                                                                                                                                                                                                                                                1. Direct-to-Consumer (Brand Websites & Stores)
                                                                                                                                                                                                                                                                                                                                                                                                                                2. By End-Use Industry
                                                                                                                                                                                                                                                                                                                                                                                                                                  1. Consumer
                                                                                                                                                                                                                                                                                                                                                                                                                                    1. Commercial
                                                                                                                                                                                                                                                                                                                                                                                                                                      1. Industrial & Manufacturing
                                                                                                                                                                                                                                                                                                                                                                                                                                        1. Healthcare
                                                                                                                                                                                                                                                                                                                                                                                                                                          1. Defense & Aerospace
                                                                                                                                                                                                                                                                                                                                                                                                                                            1. Education & Corporate Training
                                                                                                                                                                                                                                                                                                                                                                                                                                          2. Mexico
                                                                                                                                                                                                                                                                                                                                                                                                                                          3. Argentina
                                                                                                                                                                                                                                                                                                                                                                                                                                          4. Chile
                                                                                                                                                                                                                                                                                                                                                                                                                                          5. Colombia
                                                                                                                                                                                                                                                                                                                                                                                                                                          6. Rest of LATAM
                                                                                                                                                                                                                                                                                                                                                                                                                                      2. Competitive Landscape, 2024
                                                                                                                                                                                                                                                                                                                                                                                                                                        1. Introduction
                                                                                                                                                                                                                                                                                                                                                                                                                                        2. Virtual Reality Headset Market Share Analysis, 2024 (%)
                                                                                                                                                                                                                                                                                                                                                                                                                                          1. Market Share Analysis, 2024
                                                                                                                                                                                                                                                                                                                                                                                                                                          2. Competition Ranking, 2024
                                                                                                                                                                                                                                                                                                                                                                                                                                          3. Key Developments & Growth Strategies
                                                                                                                                                                                                                                                                                                                                                                                                                                            1. Merger & Acquisition
                                                                                                                                                                                                                                                                                                                                                                                                                                            2. Product Launch
                                                                                                                                                                                                                                                                                                                                                                                                                                            3. Expansion
                                                                                                                                                                                                                                                                                                                                                                                                                                          4. Consolidated SWOT Analysis of Key Players
                                                                                                                                                                                                                                                                                                                                                                                                                                      3. Company Profile
                                                                                                                                                                                                                                                                                                                                                                                                                                        1. Meta Platforms, Inc.
                                                                                                                                                                                                                                                                                                                                                                                                                                          1. Business Overview
                                                                                                                                                                                                                                                                                                                                                                                                                                          2. Financial Data
                                                                                                                                                                                                                                                                                                                                                                                                                                          3. Key Product domains
                                                                                                                                                                                                                                                                                                                                                                                                                                          4. Recent Developments
                                                                                                                                                                                                                                                                                                                                                                                                                                        2. Sony Group Corporation
                                                                                                                                                                                                                                                                                                                                                                                                                                        3. HTC Corporation
                                                                                                                                                                                                                                                                                                                                                                                                                                        4. Pico Interactive (ByteDance Ltd.)
                                                                                                                                                                                                                                                                                                                                                                                                                                        5. Valve Corporation
                                                                                                                                                                                                                                                                                                                                                                                                                                        6. Samsung Electronics Co., Ltd.
                                                                                                                                                                                                                                                                                                                                                                                                                                        7. HP Inc.
                                                                                                                                                                                                                                                                                                                                                                                                                                        8. Lenovo Group Limited
                                                                                                                                                                                                                                                                                                                                                                                                                                        9. Varjo Technologies Oy
                                                                                                                                                                                                                                                                                                                                                                                                                                        10. Xiaomi Corporation