Global Gaming Steering Wheels Market Size, Share & Demand Report By Product Type (Entry / Basic, Mid-Range, Premium / High-End, Bundled Sets, Accessories & Add-ons), By Application (Simulation Racing, Console Racing, VR / Immersive, eSports / Professional Racing, Training & Commercial Simulators), By End-User (Casual Gamers, Enthusiasts, Professional Gamers, Commercial Buyers), By Region & Segment Forecasts, 2025–2030

Report Code: RI1386PUB
Last Updated : November, 2025
Author : Ethan Cole

Table of Contents

  1. Executive Summary
    1. Introduction
  2. Market Introduction
    1. Market Definition
    2. Scope of the Study
    3. Market Structure
  3. Research Methodology
    1. Primary Research
    2. Research Methodology
    3. Assumptions & Exclusions
    4. Secondary Data Sources
  4. Market Factor Analysis
    1. Value Chain Analysis: Gaming Steering Wheels Market
    2. Porters Five Forces Analysis
      1. Bargaining Power of Suppliers
      2. Bargaining Power of Buyers
      3. Threat of Substitution
      4. Threat of New Entrants
      5. Competitive Rivalry
  5. Market Dynamics
    1. Drivers
    2. Restraints
    3. Opportunities
  6. Recent Trends Analysis
  7. Impact of COVID-19 on Gaming Steering Wheels Market
    1. Pre and Post Covid -19 Market Scenario Analysis
    2. Market Recovery Timeline and Challenge
    3. Measures Taken by Top Players
  8. Regulatory Landscape
  9. Gaming Steering Wheels Market, By Product Type
    1. Introduction
      1. Market Size and Forecast, By Product Type
    2. Entry / Basic Steering Wheels
      1. Market Size and Forecast, By Region
    3. Mid-Range Steering Wheels (Force Feedback)
      1. Market Size and Forecast, By Region
    4. Premium / High-End Steering Wheels (Direct-Drive)
      1. Market Size and Forecast, By Region
    5. Bundled Sets (Wheel + Pedals + Shifter)
      1. Market Size and Forecast, By Region
    6. Accessories & Add-ons (Pedals, Shifters, Upgrade Kits)
      1. Market Size and Forecast, By Region
  10. Gaming Steering Wheels Market, By Application / Use Case
    1. Introduction
      1. Market Size and Forecast, By Application / Use Case
    2. Simulation Racing
      1. Market Size and Forecast, By Region
    3. Console Racing
      1. Market Size and Forecast, By Region
    4. VR / Immersive Racing
      1. Market Size and Forecast, By Region
    5. eSports / Professional Racing
      1. Market Size and Forecast, By Region
    6. Training & Commercial Simulators
      1. Market Size and Forecast, By Region
  11. Gaming Steering Wheels Market, By End-User / Customer Type
    1. Introduction
      1. Market Size and Forecast, By End-User / Customer Type
    2. Casual Gamers
      1. Market Size and Forecast, By Region
    3. Enthusiast / Amateur Sim Racers
      1. Market Size and Forecast, By Region
    4. Professional Gamers / eSports Players
      1. Market Size and Forecast, By Region
    5. Commercial / Institutional Buyers
      1. Market Size and Forecast, By Region
  12. Gaming Steering Wheels Market, By Distribution Channel
    1. Introduction
      1. Market Size and Forecast, By Distribution Channel
    2. Online Retail
      1. Market Size and Forecast, By Region
    3. Offline Retail (Electronics / Gaming Stores)
      1. Market Size and Forecast, By Region
    4. Direct Sales / OEM (Commercial / Simulation Centers)
      1. Market Size and Forecast, By Region
  13. Regional Overview
    1. Introduction
      1. Market Size and Forecast
    2. North America
      1. Market Size and Forecast
        1. By Product Type
          1. Entry / Basic Steering Wheels
            1. Mid-Range Steering Wheels (Force Feedback)
              1. Premium / High-End Steering Wheels (Direct-Drive)
                1. Bundled Sets (Wheel + Pedals + Shifter)
                  1. Accessories & Add-ons (Pedals, Shifters, Upgrade Kits)
                  2. By Application / Use Case
                    1. Simulation Racing
                      1. Console Racing
                        1. VR / Immersive Racing
                          1. eSports / Professional Racing
                            1. Training & Commercial Simulators
                            2. By End-User / Customer Type
                              1. Casual Gamers
                                1. Enthusiast / Amateur Sim Racers
                                  1. Professional Gamers / eSports Players
                                    1. Commercial / Institutional Buyers
                                    2. By Distribution Channel
                                      1. Online Retail
                                        1. Offline Retail (Electronics / Gaming Stores)
                                          1. Direct Sales / OEM (Commercial / Simulation Centers)
                                        2. U.S.
                                          1. By Product Type
                                            1. Entry / Basic Steering Wheels
                                              1. Mid-Range Steering Wheels (Force Feedback)
                                                1. Premium / High-End Steering Wheels (Direct-Drive)
                                                  1. Bundled Sets (Wheel + Pedals + Shifter)
                                                    1. Accessories & Add-ons (Pedals, Shifters, Upgrade Kits)
                                                    2. By Application / Use Case
                                                      1. Simulation Racing
                                                        1. Console Racing
                                                          1. VR / Immersive Racing
                                                            1. eSports / Professional Racing
                                                              1. Training & Commercial Simulators
                                                              2. By End-User / Customer Type
                                                                1. Casual Gamers
                                                                  1. Enthusiast / Amateur Sim Racers
                                                                    1. Professional Gamers / eSports Players
                                                                      1. Commercial / Institutional Buyers
                                                                      2. By Distribution Channel
                                                                        1. Online Retail
                                                                          1. Offline Retail (Electronics / Gaming Stores)
                                                                            1. Direct Sales / OEM (Commercial / Simulation Centers)
                                                                          2. Canada
                                                                        2. Europe
                                                                          1. Market Size and Forecast
                                                                            1. By Product Type
                                                                              1. Entry / Basic Steering Wheels
                                                                                1. Mid-Range Steering Wheels (Force Feedback)
                                                                                  1. Premium / High-End Steering Wheels (Direct-Drive)
                                                                                    1. Bundled Sets (Wheel + Pedals + Shifter)
                                                                                      1. Accessories & Add-ons (Pedals, Shifters, Upgrade Kits)
                                                                                      2. By Application / Use Case
                                                                                        1. Simulation Racing
                                                                                          1. Console Racing
                                                                                            1. VR / Immersive Racing
                                                                                              1. eSports / Professional Racing
                                                                                                1. Training & Commercial Simulators
                                                                                                2. By End-User / Customer Type
                                                                                                  1. Casual Gamers
                                                                                                    1. Enthusiast / Amateur Sim Racers
                                                                                                      1. Professional Gamers / eSports Players
                                                                                                        1. Commercial / Institutional Buyers
                                                                                                        2. By Distribution Channel
                                                                                                          1. Online Retail
                                                                                                            1. Offline Retail (Electronics / Gaming Stores)
                                                                                                              1. Direct Sales / OEM (Commercial / Simulation Centers)
                                                                                                            2. U.K.
                                                                                                              1. By Product Type
                                                                                                                1. Entry / Basic Steering Wheels
                                                                                                                  1. Mid-Range Steering Wheels (Force Feedback)
                                                                                                                    1. Premium / High-End Steering Wheels (Direct-Drive)
                                                                                                                      1. Bundled Sets (Wheel + Pedals + Shifter)
                                                                                                                        1. Accessories & Add-ons (Pedals, Shifters, Upgrade Kits)
                                                                                                                        2. By Application / Use Case
                                                                                                                          1. Simulation Racing
                                                                                                                            1. Console Racing
                                                                                                                              1. VR / Immersive Racing
                                                                                                                                1. eSports / Professional Racing
                                                                                                                                  1. Training & Commercial Simulators
                                                                                                                                  2. By End-User / Customer Type
                                                                                                                                    1. Casual Gamers
                                                                                                                                      1. Enthusiast / Amateur Sim Racers
                                                                                                                                        1. Professional Gamers / eSports Players
                                                                                                                                          1. Commercial / Institutional Buyers
                                                                                                                                          2. By Distribution Channel
                                                                                                                                            1. Online Retail
                                                                                                                                              1. Offline Retail (Electronics / Gaming Stores)
                                                                                                                                                1. Direct Sales / OEM (Commercial / Simulation Centers)
                                                                                                                                              2. Germany
                                                                                                                                              3. France
                                                                                                                                              4. Spain
                                                                                                                                              5. Italy
                                                                                                                                              6. Russia
                                                                                                                                              7. Nordic
                                                                                                                                              8. Benelux
                                                                                                                                              9. Rest of Europe
                                                                                                                                            2. APAC
                                                                                                                                              1. Market Size and Forecast
                                                                                                                                                1. By Product Type
                                                                                                                                                  1. Entry / Basic Steering Wheels
                                                                                                                                                    1. Mid-Range Steering Wheels (Force Feedback)
                                                                                                                                                      1. Premium / High-End Steering Wheels (Direct-Drive)
                                                                                                                                                        1. Bundled Sets (Wheel + Pedals + Shifter)
                                                                                                                                                          1. Accessories & Add-ons (Pedals, Shifters, Upgrade Kits)
                                                                                                                                                          2. By Application / Use Case
                                                                                                                                                            1. Simulation Racing
                                                                                                                                                              1. Console Racing
                                                                                                                                                                1. VR / Immersive Racing
                                                                                                                                                                  1. eSports / Professional Racing
                                                                                                                                                                    1. Training & Commercial Simulators
                                                                                                                                                                    2. By End-User / Customer Type
                                                                                                                                                                      1. Casual Gamers
                                                                                                                                                                        1. Enthusiast / Amateur Sim Racers
                                                                                                                                                                          1. Professional Gamers / eSports Players
                                                                                                                                                                            1. Commercial / Institutional Buyers
                                                                                                                                                                            2. By Distribution Channel
                                                                                                                                                                              1. Online Retail
                                                                                                                                                                                1. Offline Retail (Electronics / Gaming Stores)
                                                                                                                                                                                  1. Direct Sales / OEM (Commercial / Simulation Centers)
                                                                                                                                                                                2. China
                                                                                                                                                                                  1. By Product Type
                                                                                                                                                                                    1. Entry / Basic Steering Wheels
                                                                                                                                                                                      1. Mid-Range Steering Wheels (Force Feedback)
                                                                                                                                                                                        1. Premium / High-End Steering Wheels (Direct-Drive)
                                                                                                                                                                                          1. Bundled Sets (Wheel + Pedals + Shifter)
                                                                                                                                                                                            1. Accessories & Add-ons (Pedals, Shifters, Upgrade Kits)
                                                                                                                                                                                            2. By Application / Use Case
                                                                                                                                                                                              1. Simulation Racing
                                                                                                                                                                                                1. Console Racing
                                                                                                                                                                                                  1. VR / Immersive Racing
                                                                                                                                                                                                    1. eSports / Professional Racing
                                                                                                                                                                                                      1. Training & Commercial Simulators
                                                                                                                                                                                                      2. By End-User / Customer Type
                                                                                                                                                                                                        1. Casual Gamers
                                                                                                                                                                                                          1. Enthusiast / Amateur Sim Racers
                                                                                                                                                                                                            1. Professional Gamers / eSports Players
                                                                                                                                                                                                              1. Commercial / Institutional Buyers
                                                                                                                                                                                                              2. By Distribution Channel
                                                                                                                                                                                                                1. Online Retail
                                                                                                                                                                                                                  1. Offline Retail (Electronics / Gaming Stores)
                                                                                                                                                                                                                    1. Direct Sales / OEM (Commercial / Simulation Centers)
                                                                                                                                                                                                                  2. Korea
                                                                                                                                                                                                                  3. Japan
                                                                                                                                                                                                                  4. India
                                                                                                                                                                                                                  5. Australia
                                                                                                                                                                                                                  6. Singapore
                                                                                                                                                                                                                  7. Taiwan
                                                                                                                                                                                                                  8. South East Asia
                                                                                                                                                                                                                  9. Rest of Asia-Pacific
                                                                                                                                                                                                                2. Middle East and Africa
                                                                                                                                                                                                                  1. Market Size and Forecast
                                                                                                                                                                                                                    1. By Product Type
                                                                                                                                                                                                                      1. Entry / Basic Steering Wheels
                                                                                                                                                                                                                        1. Mid-Range Steering Wheels (Force Feedback)
                                                                                                                                                                                                                          1. Premium / High-End Steering Wheels (Direct-Drive)
                                                                                                                                                                                                                            1. Bundled Sets (Wheel + Pedals + Shifter)
                                                                                                                                                                                                                              1. Accessories & Add-ons (Pedals, Shifters, Upgrade Kits)
                                                                                                                                                                                                                              2. By Application / Use Case
                                                                                                                                                                                                                                1. Simulation Racing
                                                                                                                                                                                                                                  1. Console Racing
                                                                                                                                                                                                                                    1. VR / Immersive Racing
                                                                                                                                                                                                                                      1. eSports / Professional Racing
                                                                                                                                                                                                                                        1. Training & Commercial Simulators
                                                                                                                                                                                                                                        2. By End-User / Customer Type
                                                                                                                                                                                                                                          1. Casual Gamers
                                                                                                                                                                                                                                            1. Enthusiast / Amateur Sim Racers
                                                                                                                                                                                                                                              1. Professional Gamers / eSports Players
                                                                                                                                                                                                                                                1. Commercial / Institutional Buyers
                                                                                                                                                                                                                                                2. By Distribution Channel
                                                                                                                                                                                                                                                  1. Online Retail
                                                                                                                                                                                                                                                    1. Offline Retail (Electronics / Gaming Stores)
                                                                                                                                                                                                                                                      1. Direct Sales / OEM (Commercial / Simulation Centers)
                                                                                                                                                                                                                                                    2. UAE
                                                                                                                                                                                                                                                      1. By Product Type
                                                                                                                                                                                                                                                        1. Entry / Basic Steering Wheels
                                                                                                                                                                                                                                                          1. Mid-Range Steering Wheels (Force Feedback)
                                                                                                                                                                                                                                                            1. Premium / High-End Steering Wheels (Direct-Drive)
                                                                                                                                                                                                                                                              1. Bundled Sets (Wheel + Pedals + Shifter)
                                                                                                                                                                                                                                                                1. Accessories & Add-ons (Pedals, Shifters, Upgrade Kits)
                                                                                                                                                                                                                                                                2. By Application / Use Case
                                                                                                                                                                                                                                                                  1. Simulation Racing
                                                                                                                                                                                                                                                                    1. Console Racing
                                                                                                                                                                                                                                                                      1. VR / Immersive Racing
                                                                                                                                                                                                                                                                        1. eSports / Professional Racing
                                                                                                                                                                                                                                                                          1. Training & Commercial Simulators
                                                                                                                                                                                                                                                                          2. By End-User / Customer Type
                                                                                                                                                                                                                                                                            1. Casual Gamers
                                                                                                                                                                                                                                                                              1. Enthusiast / Amateur Sim Racers
                                                                                                                                                                                                                                                                                1. Professional Gamers / eSports Players
                                                                                                                                                                                                                                                                                  1. Commercial / Institutional Buyers
                                                                                                                                                                                                                                                                                  2. By Distribution Channel
                                                                                                                                                                                                                                                                                    1. Online Retail
                                                                                                                                                                                                                                                                                      1. Offline Retail (Electronics / Gaming Stores)
                                                                                                                                                                                                                                                                                        1. Direct Sales / OEM (Commercial / Simulation Centers)
                                                                                                                                                                                                                                                                                      2. Turky
                                                                                                                                                                                                                                                                                      3. Saudi Arabia
                                                                                                                                                                                                                                                                                      4. South Africa
                                                                                                                                                                                                                                                                                      5. Egypt
                                                                                                                                                                                                                                                                                      6. Nigeria
                                                                                                                                                                                                                                                                                      7. Rest of MEA
                                                                                                                                                                                                                                                                                    2. LATAM
                                                                                                                                                                                                                                                                                      1. Market Size and Forecast
                                                                                                                                                                                                                                                                                        1. By Product Type
                                                                                                                                                                                                                                                                                          1. Entry / Basic Steering Wheels
                                                                                                                                                                                                                                                                                            1. Mid-Range Steering Wheels (Force Feedback)
                                                                                                                                                                                                                                                                                              1. Premium / High-End Steering Wheels (Direct-Drive)
                                                                                                                                                                                                                                                                                                1. Bundled Sets (Wheel + Pedals + Shifter)
                                                                                                                                                                                                                                                                                                  1. Accessories & Add-ons (Pedals, Shifters, Upgrade Kits)
                                                                                                                                                                                                                                                                                                  2. By Application / Use Case
                                                                                                                                                                                                                                                                                                    1. Simulation Racing
                                                                                                                                                                                                                                                                                                      1. Console Racing
                                                                                                                                                                                                                                                                                                        1. VR / Immersive Racing
                                                                                                                                                                                                                                                                                                          1. eSports / Professional Racing
                                                                                                                                                                                                                                                                                                            1. Training & Commercial Simulators
                                                                                                                                                                                                                                                                                                            2. By End-User / Customer Type
                                                                                                                                                                                                                                                                                                              1. Casual Gamers
                                                                                                                                                                                                                                                                                                                1. Enthusiast / Amateur Sim Racers
                                                                                                                                                                                                                                                                                                                  1. Professional Gamers / eSports Players
                                                                                                                                                                                                                                                                                                                    1. Commercial / Institutional Buyers
                                                                                                                                                                                                                                                                                                                    2. By Distribution Channel
                                                                                                                                                                                                                                                                                                                      1. Online Retail
                                                                                                                                                                                                                                                                                                                        1. Offline Retail (Electronics / Gaming Stores)
                                                                                                                                                                                                                                                                                                                          1. Direct Sales / OEM (Commercial / Simulation Centers)
                                                                                                                                                                                                                                                                                                                        2. Brazil
                                                                                                                                                                                                                                                                                                                          1. By Product Type
                                                                                                                                                                                                                                                                                                                            1. Entry / Basic Steering Wheels
                                                                                                                                                                                                                                                                                                                              1. Mid-Range Steering Wheels (Force Feedback)
                                                                                                                                                                                                                                                                                                                                1. Premium / High-End Steering Wheels (Direct-Drive)
                                                                                                                                                                                                                                                                                                                                  1. Bundled Sets (Wheel + Pedals + Shifter)
                                                                                                                                                                                                                                                                                                                                    1. Accessories & Add-ons (Pedals, Shifters, Upgrade Kits)
                                                                                                                                                                                                                                                                                                                                    2. By Application / Use Case
                                                                                                                                                                                                                                                                                                                                      1. Simulation Racing
                                                                                                                                                                                                                                                                                                                                        1. Console Racing
                                                                                                                                                                                                                                                                                                                                          1. VR / Immersive Racing
                                                                                                                                                                                                                                                                                                                                            1. eSports / Professional Racing
                                                                                                                                                                                                                                                                                                                                              1. Training & Commercial Simulators
                                                                                                                                                                                                                                                                                                                                              2. By End-User / Customer Type
                                                                                                                                                                                                                                                                                                                                                1. Casual Gamers
                                                                                                                                                                                                                                                                                                                                                  1. Enthusiast / Amateur Sim Racers
                                                                                                                                                                                                                                                                                                                                                    1. Professional Gamers / eSports Players
                                                                                                                                                                                                                                                                                                                                                      1. Commercial / Institutional Buyers
                                                                                                                                                                                                                                                                                                                                                      2. By Distribution Channel
                                                                                                                                                                                                                                                                                                                                                        1. Online Retail
                                                                                                                                                                                                                                                                                                                                                          1. Offline Retail (Electronics / Gaming Stores)
                                                                                                                                                                                                                                                                                                                                                            1. Direct Sales / OEM (Commercial / Simulation Centers)
                                                                                                                                                                                                                                                                                                                                                          2. Mexico
                                                                                                                                                                                                                                                                                                                                                          3. Argentina
                                                                                                                                                                                                                                                                                                                                                          4. Chile
                                                                                                                                                                                                                                                                                                                                                          5. Colombia
                                                                                                                                                                                                                                                                                                                                                          6. Rest of LATAM
                                                                                                                                                                                                                                                                                                                                                      3. Competitive Landscape, 2024
                                                                                                                                                                                                                                                                                                                                                        1. Introduction
                                                                                                                                                                                                                                                                                                                                                        2. Gaming Steering Wheels Market Share Analysis, 2024 (%)
                                                                                                                                                                                                                                                                                                                                                          1. Market Share Analysis, 2024
                                                                                                                                                                                                                                                                                                                                                          2. Competition Ranking, 2024
                                                                                                                                                                                                                                                                                                                                                          3. Key Developments & Growth Strategies
                                                                                                                                                                                                                                                                                                                                                            1. Merger & Acquisition
                                                                                                                                                                                                                                                                                                                                                            2. Product Launch
                                                                                                                                                                                                                                                                                                                                                            3. Expansion
                                                                                                                                                                                                                                                                                                                                                          4. Consolidated SWOT Analysis of Key Players
                                                                                                                                                                                                                                                                                                                                                      4. Company Profile
                                                                                                                                                                                                                                                                                                                                                        1. Logitech
                                                                                                                                                                                                                                                                                                                                                          1. Business Overview
                                                                                                                                                                                                                                                                                                                                                          2. Financial Data
                                                                                                                                                                                                                                                                                                                                                          3. Key Product domains
                                                                                                                                                                                                                                                                                                                                                          4. Recent Developments
                                                                                                                                                                                                                                                                                                                                                        2. Thrustmaster
                                                                                                                                                                                                                                                                                                                                                        3. Fanatec (Endor AG)
                                                                                                                                                                                                                                                                                                                                                        4. Hori
                                                                                                                                                                                                                                                                                                                                                        5. Simucube
                                                                                                                                                                                                                                                                                                                                                        6. Mad Catz
                                                                                                                                                                                                                                                                                                                                                        7. Razer Inc.
                                                                                                                                                                                                                                                                                                                                                        8. Nacon
                                                                                                                                                                                                                                                                                                                                                        9. MOZA Racing
                                                                                                                                                                                                                                                                                                                                                        10. Next Level Racing