Global Gaming Merchandise Market Size, Share & Demand Report By Product Type (Apparel & Wearables, Collectibles & Figurines, Accessories & Lifestyle Products, Home Décor, Stationery), By Licensing Type (AAA Game Franchise, Esports Teams & Leagues, Streamers & Influencers, Retro Game IPs), By Distribution Channel (Online DTC, Online Marketplaces, Specialty Stores, Mass Retail), By End User (Casual Gamers, Core & Hardcore Gamers, Esports Fans, Collectors), By Region & Segment Forecasts, 2025–2030

Report Code: RI2008PUB
Last Updated : December, 2025
Author : William Scott

Table of Contents

  1. Executive Summary
    1. Introduction
  2. Market Introduction
    1. Market Definition
    2. Scope of the Study
    3. Market Structure
  3. Research Methodology
    1. Primary Research
    2. Research Methodology
    3. Assumptions & Exclusions
    4. Secondary Data Sources
  4. Market Factor Analysis
    1. Value Chain Analysis: Gaming Merchandise Market
    2. Porters Five Forces Analysis
      1. Bargaining Power of Suppliers
      2. Bargaining Power of Buyers
      3. Threat of Substitution
      4. Threat of New Entrants
      5. Competitive Rivalry
  5. Market Dynamics
    1. Drivers
    2. Restraints
    3. Opportunities
  6. Recent Trends Analysis
  7. Impact of COVID-19 on Gaming Merchandise Market
    1. Pre and Post Covid -19 Market Scenario Analysis
    2. Market Recovery Timeline and Challenge
    3. Measures Taken by Top Players
  8. Regulatory Landscape
  9. Gaming Merchandise Market, By Product Type
    1. Introduction
      1. Market Size and Forecast, By Product Type
    2. Apparel & Wearables
      1. Market Size and Forecast, By Region
    3. Collectibles & Figurines
      1. Market Size and Forecast, By Region
    4. Accessories & Lifestyle Products
      1. Market Size and Forecast, By Region
    5. Home Décor & Utility Merchandise
      1. Market Size and Forecast, By Region
    6. Stationery & Office Merchandise
      1. Market Size and Forecast, By Region
  10. Gaming Merchandise Market, By Licensing Type
    1. Introduction
      1. Market Size and Forecast, By Licensing Type
    2. AAA Game Franchise Licensed Merchandise
      1. Market Size and Forecast, By Region
    3. Esports Team & League Licensed Merchandise
      1. Market Size and Forecast, By Region
    4. Streamer / Influencer-Branded Merchandise
      1. Market Size and Forecast, By Region
    5. Retro & Classic Game IP Merchandise
      1. Market Size and Forecast, By Region
  11. Gaming Merchandise Market, By Distribution Channel
    1. Introduction
      1. Market Size and Forecast, By Distribution Channel
    2. Online Direct-to-Consumer (DTC)
      1. Market Size and Forecast, By Region
    3. Online Marketplaces
      1. Market Size and Forecast, By Region
    4. Offline Specialty Gaming & Pop-Culture Stores
      1. Market Size and Forecast, By Region
    5. Mass Retail & Department Stores
      1. Market Size and Forecast, By Region
  12. Gaming Merchandise Market, By End User
    1. Introduction
      1. Market Size and Forecast, By End User
    2. Individual Casual Gamers
      1. Market Size and Forecast, By Region
    3. Core & Hardcore Gamers
      1. Market Size and Forecast, By Region
    4. Esports Fans & Community Buyers
      1. Market Size and Forecast, By Region
    5. Collectors & Enthusiasts
      1. Market Size and Forecast, By Region
  13. Gaming Merchandise Market, By Price Tier
    1. Introduction
      1. Market Size and Forecast, By Price Tier
    2. Mass Market (Below USD 25)
      1. Market Size and Forecast, By Region
    3. Mid-Premium (USD 25–100)
      1. Market Size and Forecast, By Region
    4. Premium & Limited Edition (Above USD 100)
      1. Market Size and Forecast, By Region
  14. Regional Overview
    1. Introduction
      1. Market Size and Forecast
    2. North America
      1. Market Size and Forecast
        1. By Product Type
          1. Apparel & Wearables
            1. Collectibles & Figurines
              1. Accessories & Lifestyle Products
                1. Home Décor & Utility Merchandise
                  1. Stationery & Office Merchandise
                  2. By Licensing Type
                    1. AAA Game Franchise Licensed Merchandise
                      1. Esports Team & League Licensed Merchandise
                        1. Streamer / Influencer-Branded Merchandise
                          1. Retro & Classic Game IP Merchandise
                          2. By Distribution Channel
                            1. Online Direct-to-Consumer (DTC)
                              1. Online Marketplaces
                                1. Offline Specialty Gaming & Pop-Culture Stores
                                  1. Mass Retail & Department Stores
                                  2. By End User
                                    1. Individual Casual Gamers
                                      1. Core & Hardcore Gamers
                                        1. Esports Fans & Community Buyers
                                          1. Collectors & Enthusiasts
                                          2. By Price Tier
                                            1. Mass Market (Below USD 25)
                                              1. Mid-Premium (USD 25–100)
                                                1. Premium & Limited Edition (Above USD 100)
                                              2. U.S.
                                                1. By Product Type
                                                  1. Apparel & Wearables
                                                    1. Collectibles & Figurines
                                                      1. Accessories & Lifestyle Products
                                                        1. Home Décor & Utility Merchandise
                                                          1. Stationery & Office Merchandise
                                                          2. By Licensing Type
                                                            1. AAA Game Franchise Licensed Merchandise
                                                              1. Esports Team & League Licensed Merchandise
                                                                1. Streamer / Influencer-Branded Merchandise
                                                                  1. Retro & Classic Game IP Merchandise
                                                                  2. By Distribution Channel
                                                                    1. Online Direct-to-Consumer (DTC)
                                                                      1. Online Marketplaces
                                                                        1. Offline Specialty Gaming & Pop-Culture Stores
                                                                          1. Mass Retail & Department Stores
                                                                          2. By End User
                                                                            1. Individual Casual Gamers
                                                                              1. Core & Hardcore Gamers
                                                                                1. Esports Fans & Community Buyers
                                                                                  1. Collectors & Enthusiasts
                                                                                  2. By Price Tier
                                                                                    1. Mass Market (Below USD 25)
                                                                                      1. Mid-Premium (USD 25–100)
                                                                                        1. Premium & Limited Edition (Above USD 100)
                                                                                      2. Canada
                                                                                    2. Europe
                                                                                      1. Market Size and Forecast
                                                                                        1. By Product Type
                                                                                          1. Apparel & Wearables
                                                                                            1. Collectibles & Figurines
                                                                                              1. Accessories & Lifestyle Products
                                                                                                1. Home Décor & Utility Merchandise
                                                                                                  1. Stationery & Office Merchandise
                                                                                                  2. By Licensing Type
                                                                                                    1. AAA Game Franchise Licensed Merchandise
                                                                                                      1. Esports Team & League Licensed Merchandise
                                                                                                        1. Streamer / Influencer-Branded Merchandise
                                                                                                          1. Retro & Classic Game IP Merchandise
                                                                                                          2. By Distribution Channel
                                                                                                            1. Online Direct-to-Consumer (DTC)
                                                                                                              1. Online Marketplaces
                                                                                                                1. Offline Specialty Gaming & Pop-Culture Stores
                                                                                                                  1. Mass Retail & Department Stores
                                                                                                                  2. By End User
                                                                                                                    1. Individual Casual Gamers
                                                                                                                      1. Core & Hardcore Gamers
                                                                                                                        1. Esports Fans & Community Buyers
                                                                                                                          1. Collectors & Enthusiasts
                                                                                                                          2. By Price Tier
                                                                                                                            1. Mass Market (Below USD 25)
                                                                                                                              1. Mid-Premium (USD 25–100)
                                                                                                                                1. Premium & Limited Edition (Above USD 100)
                                                                                                                              2. U.K.
                                                                                                                                1. By Product Type
                                                                                                                                  1. Apparel & Wearables
                                                                                                                                    1. Collectibles & Figurines
                                                                                                                                      1. Accessories & Lifestyle Products
                                                                                                                                        1. Home Décor & Utility Merchandise
                                                                                                                                          1. Stationery & Office Merchandise
                                                                                                                                          2. By Licensing Type
                                                                                                                                            1. AAA Game Franchise Licensed Merchandise
                                                                                                                                              1. Esports Team & League Licensed Merchandise
                                                                                                                                                1. Streamer / Influencer-Branded Merchandise
                                                                                                                                                  1. Retro & Classic Game IP Merchandise
                                                                                                                                                  2. By Distribution Channel
                                                                                                                                                    1. Online Direct-to-Consumer (DTC)
                                                                                                                                                      1. Online Marketplaces
                                                                                                                                                        1. Offline Specialty Gaming & Pop-Culture Stores
                                                                                                                                                          1. Mass Retail & Department Stores
                                                                                                                                                          2. By End User
                                                                                                                                                            1. Individual Casual Gamers
                                                                                                                                                              1. Core & Hardcore Gamers
                                                                                                                                                                1. Esports Fans & Community Buyers
                                                                                                                                                                  1. Collectors & Enthusiasts
                                                                                                                                                                  2. By Price Tier
                                                                                                                                                                    1. Mass Market (Below USD 25)
                                                                                                                                                                      1. Mid-Premium (USD 25–100)
                                                                                                                                                                        1. Premium & Limited Edition (Above USD 100)
                                                                                                                                                                      2. Germany
                                                                                                                                                                      3. France
                                                                                                                                                                      4. Spain
                                                                                                                                                                      5. Italy
                                                                                                                                                                      6. Russia
                                                                                                                                                                      7. Nordic
                                                                                                                                                                      8. Benelux
                                                                                                                                                                      9. Rest of Europe
                                                                                                                                                                    2. APAC
                                                                                                                                                                      1. Market Size and Forecast
                                                                                                                                                                        1. By Product Type
                                                                                                                                                                          1. Apparel & Wearables
                                                                                                                                                                            1. Collectibles & Figurines
                                                                                                                                                                              1. Accessories & Lifestyle Products
                                                                                                                                                                                1. Home Décor & Utility Merchandise
                                                                                                                                                                                  1. Stationery & Office Merchandise
                                                                                                                                                                                  2. By Licensing Type
                                                                                                                                                                                    1. AAA Game Franchise Licensed Merchandise
                                                                                                                                                                                      1. Esports Team & League Licensed Merchandise
                                                                                                                                                                                        1. Streamer / Influencer-Branded Merchandise
                                                                                                                                                                                          1. Retro & Classic Game IP Merchandise
                                                                                                                                                                                          2. By Distribution Channel
                                                                                                                                                                                            1. Online Direct-to-Consumer (DTC)
                                                                                                                                                                                              1. Online Marketplaces
                                                                                                                                                                                                1. Offline Specialty Gaming & Pop-Culture Stores
                                                                                                                                                                                                  1. Mass Retail & Department Stores
                                                                                                                                                                                                  2. By End User
                                                                                                                                                                                                    1. Individual Casual Gamers
                                                                                                                                                                                                      1. Core & Hardcore Gamers
                                                                                                                                                                                                        1. Esports Fans & Community Buyers
                                                                                                                                                                                                          1. Collectors & Enthusiasts
                                                                                                                                                                                                          2. By Price Tier
                                                                                                                                                                                                            1. Mass Market (Below USD 25)
                                                                                                                                                                                                              1. Mid-Premium (USD 25–100)
                                                                                                                                                                                                                1. Premium & Limited Edition (Above USD 100)
                                                                                                                                                                                                              2. China
                                                                                                                                                                                                                1. By Product Type
                                                                                                                                                                                                                  1. Apparel & Wearables
                                                                                                                                                                                                                    1. Collectibles & Figurines
                                                                                                                                                                                                                      1. Accessories & Lifestyle Products
                                                                                                                                                                                                                        1. Home Décor & Utility Merchandise
                                                                                                                                                                                                                          1. Stationery & Office Merchandise
                                                                                                                                                                                                                          2. By Licensing Type
                                                                                                                                                                                                                            1. AAA Game Franchise Licensed Merchandise
                                                                                                                                                                                                                              1. Esports Team & League Licensed Merchandise
                                                                                                                                                                                                                                1. Streamer / Influencer-Branded Merchandise
                                                                                                                                                                                                                                  1. Retro & Classic Game IP Merchandise
                                                                                                                                                                                                                                  2. By Distribution Channel
                                                                                                                                                                                                                                    1. Online Direct-to-Consumer (DTC)
                                                                                                                                                                                                                                      1. Online Marketplaces
                                                                                                                                                                                                                                        1. Offline Specialty Gaming & Pop-Culture Stores
                                                                                                                                                                                                                                          1. Mass Retail & Department Stores
                                                                                                                                                                                                                                          2. By End User
                                                                                                                                                                                                                                            1. Individual Casual Gamers
                                                                                                                                                                                                                                              1. Core & Hardcore Gamers
                                                                                                                                                                                                                                                1. Esports Fans & Community Buyers
                                                                                                                                                                                                                                                  1. Collectors & Enthusiasts
                                                                                                                                                                                                                                                  2. By Price Tier
                                                                                                                                                                                                                                                    1. Mass Market (Below USD 25)
                                                                                                                                                                                                                                                      1. Mid-Premium (USD 25–100)
                                                                                                                                                                                                                                                        1. Premium & Limited Edition (Above USD 100)
                                                                                                                                                                                                                                                      2. Korea
                                                                                                                                                                                                                                                      3. Japan
                                                                                                                                                                                                                                                      4. India
                                                                                                                                                                                                                                                      5. Australia
                                                                                                                                                                                                                                                      6. Singapore
                                                                                                                                                                                                                                                      7. Taiwan
                                                                                                                                                                                                                                                      8. South East Asia
                                                                                                                                                                                                                                                      9. Rest of Asia-Pacific
                                                                                                                                                                                                                                                    2. Middle East and Africa
                                                                                                                                                                                                                                                      1. Market Size and Forecast
                                                                                                                                                                                                                                                        1. By Product Type
                                                                                                                                                                                                                                                          1. Apparel & Wearables
                                                                                                                                                                                                                                                            1. Collectibles & Figurines
                                                                                                                                                                                                                                                              1. Accessories & Lifestyle Products
                                                                                                                                                                                                                                                                1. Home Décor & Utility Merchandise
                                                                                                                                                                                                                                                                  1. Stationery & Office Merchandise
                                                                                                                                                                                                                                                                  2. By Licensing Type
                                                                                                                                                                                                                                                                    1. AAA Game Franchise Licensed Merchandise
                                                                                                                                                                                                                                                                      1. Esports Team & League Licensed Merchandise
                                                                                                                                                                                                                                                                        1. Streamer / Influencer-Branded Merchandise
                                                                                                                                                                                                                                                                          1. Retro & Classic Game IP Merchandise
                                                                                                                                                                                                                                                                          2. By Distribution Channel
                                                                                                                                                                                                                                                                            1. Online Direct-to-Consumer (DTC)
                                                                                                                                                                                                                                                                              1. Online Marketplaces
                                                                                                                                                                                                                                                                                1. Offline Specialty Gaming & Pop-Culture Stores
                                                                                                                                                                                                                                                                                  1. Mass Retail & Department Stores
                                                                                                                                                                                                                                                                                  2. By End User
                                                                                                                                                                                                                                                                                    1. Individual Casual Gamers
                                                                                                                                                                                                                                                                                      1. Core & Hardcore Gamers
                                                                                                                                                                                                                                                                                        1. Esports Fans & Community Buyers
                                                                                                                                                                                                                                                                                          1. Collectors & Enthusiasts
                                                                                                                                                                                                                                                                                          2. By Price Tier
                                                                                                                                                                                                                                                                                            1. Mass Market (Below USD 25)
                                                                                                                                                                                                                                                                                              1. Mid-Premium (USD 25–100)
                                                                                                                                                                                                                                                                                                1. Premium & Limited Edition (Above USD 100)
                                                                                                                                                                                                                                                                                              2. UAE
                                                                                                                                                                                                                                                                                                1. By Product Type
                                                                                                                                                                                                                                                                                                  1. Apparel & Wearables
                                                                                                                                                                                                                                                                                                    1. Collectibles & Figurines
                                                                                                                                                                                                                                                                                                      1. Accessories & Lifestyle Products
                                                                                                                                                                                                                                                                                                        1. Home Décor & Utility Merchandise
                                                                                                                                                                                                                                                                                                          1. Stationery & Office Merchandise
                                                                                                                                                                                                                                                                                                          2. By Licensing Type
                                                                                                                                                                                                                                                                                                            1. AAA Game Franchise Licensed Merchandise
                                                                                                                                                                                                                                                                                                              1. Esports Team & League Licensed Merchandise
                                                                                                                                                                                                                                                                                                                1. Streamer / Influencer-Branded Merchandise
                                                                                                                                                                                                                                                                                                                  1. Retro & Classic Game IP Merchandise
                                                                                                                                                                                                                                                                                                                  2. By Distribution Channel
                                                                                                                                                                                                                                                                                                                    1. Online Direct-to-Consumer (DTC)
                                                                                                                                                                                                                                                                                                                      1. Online Marketplaces
                                                                                                                                                                                                                                                                                                                        1. Offline Specialty Gaming & Pop-Culture Stores
                                                                                                                                                                                                                                                                                                                          1. Mass Retail & Department Stores
                                                                                                                                                                                                                                                                                                                          2. By End User
                                                                                                                                                                                                                                                                                                                            1. Individual Casual Gamers
                                                                                                                                                                                                                                                                                                                              1. Core & Hardcore Gamers
                                                                                                                                                                                                                                                                                                                                1. Esports Fans & Community Buyers
                                                                                                                                                                                                                                                                                                                                  1. Collectors & Enthusiasts
                                                                                                                                                                                                                                                                                                                                  2. By Price Tier
                                                                                                                                                                                                                                                                                                                                    1. Mass Market (Below USD 25)
                                                                                                                                                                                                                                                                                                                                      1. Mid-Premium (USD 25–100)
                                                                                                                                                                                                                                                                                                                                        1. Premium & Limited Edition (Above USD 100)
                                                                                                                                                                                                                                                                                                                                      2. Turky
                                                                                                                                                                                                                                                                                                                                      3. Saudi Arabia
                                                                                                                                                                                                                                                                                                                                      4. South Africa
                                                                                                                                                                                                                                                                                                                                      5. Egypt
                                                                                                                                                                                                                                                                                                                                      6. Nigeria
                                                                                                                                                                                                                                                                                                                                      7. Rest of MEA
                                                                                                                                                                                                                                                                                                                                    2. LATAM
                                                                                                                                                                                                                                                                                                                                      1. Market Size and Forecast
                                                                                                                                                                                                                                                                                                                                        1. By Product Type
                                                                                                                                                                                                                                                                                                                                          1. Apparel & Wearables
                                                                                                                                                                                                                                                                                                                                            1. Collectibles & Figurines
                                                                                                                                                                                                                                                                                                                                              1. Accessories & Lifestyle Products
                                                                                                                                                                                                                                                                                                                                                1. Home Décor & Utility Merchandise
                                                                                                                                                                                                                                                                                                                                                  1. Stationery & Office Merchandise
                                                                                                                                                                                                                                                                                                                                                  2. By Licensing Type
                                                                                                                                                                                                                                                                                                                                                    1. AAA Game Franchise Licensed Merchandise
                                                                                                                                                                                                                                                                                                                                                      1. Esports Team & League Licensed Merchandise
                                                                                                                                                                                                                                                                                                                                                        1. Streamer / Influencer-Branded Merchandise
                                                                                                                                                                                                                                                                                                                                                          1. Retro & Classic Game IP Merchandise
                                                                                                                                                                                                                                                                                                                                                          2. By Distribution Channel
                                                                                                                                                                                                                                                                                                                                                            1. Online Direct-to-Consumer (DTC)
                                                                                                                                                                                                                                                                                                                                                              1. Online Marketplaces
                                                                                                                                                                                                                                                                                                                                                                1. Offline Specialty Gaming & Pop-Culture Stores
                                                                                                                                                                                                                                                                                                                                                                  1. Mass Retail & Department Stores
                                                                                                                                                                                                                                                                                                                                                                  2. By End User
                                                                                                                                                                                                                                                                                                                                                                    1. Individual Casual Gamers
                                                                                                                                                                                                                                                                                                                                                                      1. Core & Hardcore Gamers
                                                                                                                                                                                                                                                                                                                                                                        1. Esports Fans & Community Buyers
                                                                                                                                                                                                                                                                                                                                                                          1. Collectors & Enthusiasts
                                                                                                                                                                                                                                                                                                                                                                          2. By Price Tier
                                                                                                                                                                                                                                                                                                                                                                            1. Mass Market (Below USD 25)
                                                                                                                                                                                                                                                                                                                                                                              1. Mid-Premium (USD 25–100)
                                                                                                                                                                                                                                                                                                                                                                                1. Premium & Limited Edition (Above USD 100)
                                                                                                                                                                                                                                                                                                                                                                              2. Brazil
                                                                                                                                                                                                                                                                                                                                                                                1. By Product Type
                                                                                                                                                                                                                                                                                                                                                                                  1. Apparel & Wearables
                                                                                                                                                                                                                                                                                                                                                                                    1. Collectibles & Figurines
                                                                                                                                                                                                                                                                                                                                                                                      1. Accessories & Lifestyle Products
                                                                                                                                                                                                                                                                                                                                                                                        1. Home Décor & Utility Merchandise
                                                                                                                                                                                                                                                                                                                                                                                          1. Stationery & Office Merchandise
                                                                                                                                                                                                                                                                                                                                                                                          2. By Licensing Type
                                                                                                                                                                                                                                                                                                                                                                                            1. AAA Game Franchise Licensed Merchandise
                                                                                                                                                                                                                                                                                                                                                                                              1. Esports Team & League Licensed Merchandise
                                                                                                                                                                                                                                                                                                                                                                                                1. Streamer / Influencer-Branded Merchandise
                                                                                                                                                                                                                                                                                                                                                                                                  1. Retro & Classic Game IP Merchandise
                                                                                                                                                                                                                                                                                                                                                                                                  2. By Distribution Channel
                                                                                                                                                                                                                                                                                                                                                                                                    1. Online Direct-to-Consumer (DTC)
                                                                                                                                                                                                                                                                                                                                                                                                      1. Online Marketplaces
                                                                                                                                                                                                                                                                                                                                                                                                        1. Offline Specialty Gaming & Pop-Culture Stores
                                                                                                                                                                                                                                                                                                                                                                                                          1. Mass Retail & Department Stores
                                                                                                                                                                                                                                                                                                                                                                                                          2. By End User
                                                                                                                                                                                                                                                                                                                                                                                                            1. Individual Casual Gamers
                                                                                                                                                                                                                                                                                                                                                                                                              1. Core & Hardcore Gamers
                                                                                                                                                                                                                                                                                                                                                                                                                1. Esports Fans & Community Buyers
                                                                                                                                                                                                                                                                                                                                                                                                                  1. Collectors & Enthusiasts
                                                                                                                                                                                                                                                                                                                                                                                                                  2. By Price Tier
                                                                                                                                                                                                                                                                                                                                                                                                                    1. Mass Market (Below USD 25)
                                                                                                                                                                                                                                                                                                                                                                                                                      1. Mid-Premium (USD 25–100)
                                                                                                                                                                                                                                                                                                                                                                                                                        1. Premium & Limited Edition (Above USD 100)
                                                                                                                                                                                                                                                                                                                                                                                                                      2. Mexico
                                                                                                                                                                                                                                                                                                                                                                                                                      3. Argentina
                                                                                                                                                                                                                                                                                                                                                                                                                      4. Chile
                                                                                                                                                                                                                                                                                                                                                                                                                      5. Colombia
                                                                                                                                                                                                                                                                                                                                                                                                                      6. Rest of LATAM
                                                                                                                                                                                                                                                                                                                                                                                                                  3. Competitive Landscape, 2024
                                                                                                                                                                                                                                                                                                                                                                                                                    1. Introduction
                                                                                                                                                                                                                                                                                                                                                                                                                    2. Gaming Merchandise Market Share Analysis, 2024 (%)
                                                                                                                                                                                                                                                                                                                                                                                                                      1. Market Share Analysis, 2024
                                                                                                                                                                                                                                                                                                                                                                                                                      2. Competition Ranking, 2024
                                                                                                                                                                                                                                                                                                                                                                                                                      3. Key Developments & Growth Strategies
                                                                                                                                                                                                                                                                                                                                                                                                                        1. Merger & Acquisition
                                                                                                                                                                                                                                                                                                                                                                                                                        2. Product Launch
                                                                                                                                                                                                                                                                                                                                                                                                                        3. Expansion
                                                                                                                                                                                                                                                                                                                                                                                                                      4. Consolidated SWOT Analysis of Key Players
                                                                                                                                                                                                                                                                                                                                                                                                                  4. Company Profile
                                                                                                                                                                                                                                                                                                                                                                                                                    1. Funko, Inc.
                                                                                                                                                                                                                                                                                                                                                                                                                      1. Business Overview
                                                                                                                                                                                                                                                                                                                                                                                                                      2. Financial Data
                                                                                                                                                                                                                                                                                                                                                                                                                      3. Key Product domains
                                                                                                                                                                                                                                                                                                                                                                                                                      4. Recent Developments
                                                                                                                                                                                                                                                                                                                                                                                                                    2. Hasbro, Inc.
                                                                                                                                                                                                                                                                                                                                                                                                                    3. Mattel, Inc.
                                                                                                                                                                                                                                                                                                                                                                                                                    4. Bandai Namco Holdings Inc.
                                                                                                                                                                                                                                                                                                                                                                                                                    5. Jazwares, LLC
                                                                                                                                                                                                                                                                                                                                                                                                                    6. Bioworld Merchandising, Inc.
                                                                                                                                                                                                                                                                                                                                                                                                                    7. Good Smile Company, Inc.
                                                                                                                                                                                                                                                                                                                                                                                                                    8. Kotobukiya Co., Ltd.
                                                                                                                                                                                                                                                                                                                                                                                                                    9. Insert Coin Clothing Ltd.
                                                                                                                                                                                                                                                                                                                                                                                                                    10. Numskull Designs Ltd.